Teacher Cards

If you are a teacher, homeschooling parent or childcare provider, you are eligible for a teacher card. You must provide proof that you are a teacher (ID badge) or a homeschool parent in order to receive a teacher card. Like a standard card, this card will expire every two years and you'll be required to show proof of your educator status again. If you retire or leave a district school or child care center, you must update your account. 

Benefits of having a teacher card include:

  • Extended four-week loan period on materials used in the classroom
  • No fines on materials used in the classroom
  • Teacher Collections; a new request feature for teachers. Request curated selections on topics ahead of time via our online form
  • Increased borrowing power by having two cards; one for classroom materials and one for personal use

Please note: 

  • All equipment checkouts are subject to standard fines and due dates
  • All interlibrary loan items must be checked out on personal cards
  • All items for personal use must be checked out on personal cards

 

Teacher Collections

Youth Services staff will prepare a subject collection for anyone who holds a teacher card, with five working days' notice. Requests for teacher collections can be submitted online

Guidelines:  

  1. Teachers may request up to 10 items on a particular subject. Every attempt will be made to provide the desired number of items, however, quantities may be limited due to high demand or lack of availability.
  2. Unavailable titles may be put on hold or sourced through inter-library loan. Those items, when available, must be picked up separately on the Holds shelf near the Main Desk.
  3. DVDS and Inter-library loan items cannot be checked out on teacher cards. These items must be placed on hold and checked out on a personal card. 
  4. Materials may be picked up at the Main Library or at FDLPL Express branch near Festival Foods.
  5. Collections must be picked up within seven days of notification. If a teacher repeatedly fails to pick up collections, that person no longer will be provided this service.
Cindy Casetta Barden Teachers' Resource Center 

Located inside the Children's Room, the resource center includes a growing collection of materials for teachers, homeschoolers and parents with materials to check out, such as books, book club kits, musical instrument kits, classroom kits, big books for storytelling and equipment to use on site. The center was made possible through an endowment fund with Fond du Lac Area Foundation, which was set up in Barden's name by her family. Barden, a Fond du Lac native, wrote nearly 200 educational books for children, used nationally, and wrote short stories, poetry and news articles. Locally, her best-known work is the beloved red-jacketed, Foot of the Lake: An Early History of Fond du Lac, Wisconsin, published in 1998. Barden died in 2014.

 

Schedule a visit

Youth Services staff love hosting group visits to the library. We also are happy to make visits. Please submit your request at least two weeks before your requested visit date. We will get in touch with you as soon as possible. To schedule a visit, please fill out this form

Game Board Kits

  • Shape Land

    • This game encourages children to identify and match shapes. Includes game mat, book, 1 die, and 4 game movers.

  • Letters A-Z

    • This game encourages children to identify letters. Includes game mat, book, 1 die, and 4 game movers.

  • Count on Me!

    • This game encourages children to understand the value of numbers and strengthens their counting skills. Includes game mat, book, 1 die, and 4 game movers.

  • What Color is it?

    • This game encourages children to identify and match colors. Includes game mat, book, 1 die, and 4 game movers.

  • Patterns

    • This game encourages children to match the patterns. Includes game mat, book, 1 die, and 4 game movers.

  • Where Will You Find Me?

    • This game encourages children to identify an object and determine where you would find it. Includes game mat, book, 1 die, and 4 game movers.

  • Critters

    • This game expands children’s vocabulary while they identify animals. Includes game mat, book, 1 die, and 4 game movers.

  • Play Action

    • Children will complete actions (such as gallop like a horse or roll on the floor.) This game helps to develop listening skills and muscle control. Includes game mat, book, 1 die, and 4 game movers.

  • Which Way?

    • This game uses directional words to direct its players to move around. Includes game mat, book, 1 die, and 4 game movers.

  • Dress Up

    • This game helps expand children’s vocabulary by identifying clothing items. Includes game mat, book, 1 die, and 4 game movers.

  • Body Parts

    • Players will read the name of the body part on the game mat and locate it on the drawing and on their own body. Includes game mat, book, 1 die, and 4 game movers.

Activity Jars

  • Manners in a Jar

    • All Ages; contains 4 rings of cards

    • Advice and words of wisdom on a variety of topics help master the art of getting along with others. Manners cards are great discussion starters in school and youth groups.

  • Stay Positive in a Jar

    • All Ages; contains 4 rings of cards

    • Boost positive thoughts and attitudes in kids and adults with these tips, quotes, and questions. Use the cards as a jumping-off point for conversation and contemplation on positive thinking and for taking positive action.

  • Trivia for Tots in a Jar

    • Ages 3-6; contains 4 rings of cards

    • A variety of questions allows you to develop and test young children’s growing knowledge as they explore their world and exercise their natural curiosity. Use again and again to reinforce basic learning concepts as a child’s experiences increase.

  • Fingerplays and Rhymes in a Jar

    • Ages 3 and up; contains 4 rings of cards

    • Have fun using the rhymes, fingerplays, and activities to get young children thinking, laughing, and moving. Identifying rhyming words is a good listening and pre-reading skill to develop.

  • What Would You Do? In a Jar

    • Ages 4-8; contains 4 rings of cards

    • Scenarios help preschool and primary-age kids develop decision-making skills.

  • Early Story Starters in a Jar

    • Ages 5 and up; contains 4 rings of cards

    • Spark imagination and creativity with opening lines about people, places, animals, and more. Use the cards for storytelling ideas and writing prompts. Invite kids to create their own opening lines, too.

  • Grammar in a Jar

    • Ages 6 and up; contains 4 rings of cards

    • Help teach four parts of speech with definition cards, word lists, and practice cards for adjectives, adverbs, prepositions, and pronouns. The parts of speech are identified in sentence context.

  • Story Starters in a Jar

    • Ages 7 and up; contains 4 rings of cards

    • Spark imagination and encourage creative thinking and writing using these opening lines for storytelling and story writing. When kids need inspiration, let them grab a card from the jar and write away.

  • Temper Tamers in a Jar

    • Ages 8-11; contains 4 rings of cards

    • For home, classroom, and after-school settings, these cards give kids ideas for calming down and dealing with anger in healthy ways.

  • What if? In a Jar

    • Ages 8-12; contains 4 rings of cards

    • Help kids hone their decision-making skills, reflect on their values, and practice making good choices with these thought-provoking scenarios about school, friendship, family, integrity, and more.

  • Ice Breakers in a Jar

    • Ages 8-12; contains 4 rings of cards

    • Start a great conversation with these thought-provoking questions to get to know others better!

  • Figurative Language in a Jar

    • Ages 8 and up; contains 4 rings of cards

    • Multiple-choice questions put figurative language into a concrete context to help students explore the uses. After learning about the figures of speech, encourage their use in students’ writing.

  • Bully Free Zone in a Jar

    • Ages 9-14; contains 4 rings of cards

    • Learn what to do if you have a bully problem-whether you are the target, bystander, or the one doing the bullying.

  • How Rude! In a Jar

    • Ages 12 and up; contains 4 rings of cards

    • These quirky prompts and witty quotes get teens thinking about how to treat themselves and others with empathy and respect.

  • Brain Boosters for Groups in a Jar

    • Ages 12 and up; contains 4 rings of cards and 1 die

    • These fun and stimulating games, in four zany categories, will supercharge your group’s brains.

  • Cyber Dilemmas in a Jar

    • Ages 13 and up; contains 4 rings of cards

    • Online, texting, and social networking dilemmas help teens develop decision-making skills.

  • Teen Talk in a Jar

    • Ages 13 and up; contains 4 rings of cards

    • Use the questions for classroom or group activities, ice-breakers, and discussion starters to get kids talking to and learning from each other. The cards are great for advisory time activities

  • Classroom Warm-ups in a Jar

    • Teachers K-12; contains 4 rings of cards

    • Short, easy, fun classroom activities to get things going in the morning or after a break..

  • Tips to Avoid Teacher Burnout in a Jar

    • Teachers K-12; contains 4 rings of cards

    • Stay fresh with these tips and strategies to avoid teacher burnout.

Puppet Kits
  • Book Characters

    • Brown Bear + 12 finger puppets, Polar Bear + 12 finger puppets, Clifford, Cat in the Hat, Ella Elephant, Stuart Little, and Franklin the turtle

  • Fairytales

    • Dragon, Princess, Knight, and Enchanted Tree

  • Fresh Water Creatures

    • Turtle, Alligator, Frog/Tadpole, Dragonfly, and standard Frog

  • Three Little Pigs

    • 3 small pigs and 1 brown & white wolf

  • Pop-Ups

    • Dinosaur in egg, Raccoon in trashcan, Bear in stump, and Monkey in Barrel

  • Safari Animals

    • Elephant, Lion, Tiger, Giraffe, Pale Lion, Zebra, Pale Tiger, Leopard, and Rhino

Class Activity Kits
Storytime Kits

Each kit contains a variety of books, manipulatives, interactive group activities, and stuffed toys or puppets. 

  • The Gingerbread Man

    • 21 felt figures and 1 lesson guide

    • 3 books

      • The Gingerbread Man

      • The Gingerbread Girl

      • The Gingerbread Cowboy

  • Little Red Riding Hood

    • 15 felt figures and 1 lesson guide

    • 3 books

      • Red Riding Hood

      • Little Red’s Riding Hood

      • Ninja Red Riding Hood

  • Old Macdonald Had a Farm (Scottish)

    • Old Macdonald Had a Farm Storybook and 1 parents guide

    • 1 Old Macdonald doll and 6 animal finger puppets

    • 1 audio CD

    • 1 game in small box

  • Old Macdonald Had a Farm 

    • 8 Finger puppets

    • 3 books 

      • Old Macdonald Drives a Tractor

      • Old Macdonald Had a Farm

      • Old Macdonald Had a Woodshop

  • The Three Little Pigs

    • 24 felt figures and 1 lesson guide

    • 3 books

      • The Three Little Pigs

      • The Three Horrid Little Pigs

      • The Three Little Fish and the Big Bad Shark

  • The Three Billy Goats Gruff

    • 8 felt figures + 1 felt mat and 1 lesson guide

    • 3 books

      • The Three Billy Goats Gruff

      • The Three Cabritos

      • Three Silly Billies

  • The Mitten

    • 1 mitten + 8 finger puppets

    • 1 mitten story sheet and 1 mitten song sheet

    • 3 books

      • The Mitten

      • The Sunhat

      • Move Over, Rover

  • Mrs. Honey’s Hat

    • 2 pamphlets: Parents’ guide and Parent prompt sheet

    • 2 books

      • Mrs. Honey’s Hat

      • Spiders Fact Book

    • Mrs. Honey doll

    • 11 hat decorations

    • 1 game in small box

  • The Little Red Hen

    • 17 felt figures and 1 lesson guide

    • 3 books

      • The Little Red Hen

      • The Little Red Hen Makes a PIzza

      • Mañana Iguana

  • There Was an Old Lady Who Swallowed a Fly

    • 1 parents’ guide and 1 prompt sheet

    • 1 plush Old Lady

    • 1 “There Was an Old Lady…” audio CD

    • 1 game in small box

    • 7 bean bag animals

    • 3 books

      • There Was an Old Lady Who Swallowed a Fly

      • Pocket Pal Kitten Board Book

      • Pocket Pal Puppy Board Book

  • Goldilocks and the Three Bears

    • 16 felt figures + 1 felt house

    • 1 storyboard sheet

    • 3 books

      • Goldilocks and the Three Bears

      • Goldilocks and Just One Bear

      • Somebody and the Three Blairs

  • There Was an Old Lady Who Swallowed the Sea

    • 1 audio CD and 1 teacher’s guide

    • 1 package arithmetic flash cards

    • 7 bean bag sea creatures

    • 1 Old Lady soft doll

    • 3 books

      • There Was an Old Lady Who Swallowed the Sea

      • Pocket Pal Dolphin Board Book

      • Pocket Pal Penguin Board Book

Subject Kits

These kits contain 6-10 picture books or nonfiction books centered around the same topic or theme. 

Book Club Kits for kids

                     

Wondering what book club kits we have for kids and teens? Check out our lists.

We are always adding more. Looking for one we don't have? Click HERE to email us or give us a call at 920-322-3940

Bookclub kits contain 8-10 copies of the same book and discussion questions

Picture books 

A little chameleon is distressed that he doesn't have his own color like other animals.

Readers

A little yellow dog wants ever one more thing before he'll go to sleep.

When Buzz captures a fly to enter in The Amazing Pet Show, his parents and the judges tell him that a fly cannot be a pet, but Fly Guy proves them wrong.

Alfie, a young alligator, learns the best way to ask for a cookie from his mother.

Unable to decide which outfit will make him look cool at school, Pete the Cat considers the many colorful choices in his wardrobe before discovering that it is not what he wears, but how he wears his clothes that makes him cool.

Gerald must decide if he should share his ice cream before it's too late.

Juvenile Fiction 

When a twelve-year-old evil genius tries to restore his family fortune by capturing a fairy and demanding a ransom in gold, the fairies fight back with magic, technology, and a particularly nasty troll.

After shunning Jaime, the school nerd, on her first day at a new middle school, Penelope Torres tries to blend in with her new friends in the art club, until the art club goes to war with the science club, of which Jaime is a member.

Ten-year-old India Opal Buloni describes her first summer in the town of Naomi, Florida, and all the good things that happen to her because of her big, scruffy dog Winn-Dixie.

Bored and lonely after his family moves from Berlin to a place called "Out-With" in 1942, Bruno, the son of a Nazi officer, befriends a boy in striped pajamas who lives behind a wire fence.

In his daydreams, Jensen is the biggest hero that ever was, saving the world and his friends on a daily basis. But his middle school reality is VERY different--math is hard, getting along with friends is hard...Even finding a partner for the class project is a huge problem when you always get picked last. And the pressure's on even more once the school newspaper's dynamic duo, Jenny and Akilah, draw Jensen into the whirlwind of school news, social-experiment projects, and behind-the-scenes club drama.

The life of a ten-year-old boy in rural Virginia expands when he becomes friends with a newcomer who subsequently meets an untimely death trying to reach their hideaway, Terabithia, during a storm.

Though scoffed at by Harold the dog, Chester the cat tries to warn his human family that their foundling baby bunny must be a vampire.

While sorting through difficulties in her friendship with her neighbor Margaret, eight-year-old Clementine gains several unique hairstyles while also helping her father in his efforts to banish pigeons from the front of their apartment building.

Devastated to learn that an orphan elephant in the Dresden zoo where their mother works is to be euthanized in anticipation of an upcoming bombing, Lizzie and Karl persuade the zoo director to let them keep the elephant in their garden.

Esperanza and her mother are forced to leave their life of wealth and privilege in Mexico to go work in the labor camps of Southern California, where they must adapt to the harsh circumstances facing Mexican farm workers on the eve of the Great Depression.

When he decides to turn his fifth grade teacher's love of the dictionary around on her, clever Nick Allen invents a new word and begins a chain of events that quickly moves beyond his control.

Having run away with her younger brother to live in the Metropolitan Museum of Art, twelve-year-old Claudia strives to keep things in order in their new home and to become a changed person and a heroine to herself.

Ghost, a naturally talented runner and troublemaker, is recruited for an elite middle school track team. He must stay on track, literally and figuratively, to reach his full potential.

When eleven-year-old Gregor and his two-year-old sister are pulled into a strange underground world, they trigger an epic battle involving men, bats, rats, cockroaches, and spiders while on a quest foretold by ancient prophecy.

Given his lifetime assignment at the Ceremony of Twelve, Jonas becomes the receiver of memories shared by only one other in his community and discovers the terrible truth about the society in which he lives.

To win a bet, Billy has to eat fifteen worms in fifteen days.

In Wisconsin, fourth-grader Ida B spends happy hours being home-schooled and playing in her family's apple orchard, until her mother begins treatment for breast cancer and her parents must sell part of the orchard and send her to public school.

Fifteen-year-old Wil discovers himself and the wonders of nature when he leaves home to live on an island in northern Wisconsin.

Joe receives a magic book for his birthhday present from his uncle. Joe, Fred and Sam are transported to a time when evil knights, fire-breathing dragons and vile-smelling giants roamed the land.

A young student, who comes to love poetry through a personal understanding of what different famous poems mean to him, surprises himself by writing his own inspired poem.

A seemingly average twelve-year-old learns that he is destined to gather a team of similarly gifted children to try to save the world from a nameless evil, which is threatening to reappear after having been imprisoned for three thousand years.

Matilda applies her untapped mental powers to rid the school of the evil, child-hating headmistress, Miss Trunchbull, and restore her nice teacher, Miss Honey, to financial security.

When Justin's older brother, Kyle, is killed in Afghanistan, Justin can't believe that his brother is really gone. Except there's one thing that Kyle left behind ... Max is a highly trained military canine who has always protected his fellow soldiers. But when he loses his handler and best friend, Kyle, Max is traumatized and unable to remain in the service. He is sent home to America, where the only human he connects with is Justin, and he is soon adopted by Kyle's family.

After Mercy the pig snuggles to sleep with the Watsons, all three awaken with the bed teetering on the edge of a big hole in the floor.

Nate the Great has a new case! His friend Annie has lost a picture. She wants Nate to help her find it. Nate the Great must get all the facts, ask the right questions, and narrow the list of suspects so he can solve the mystery.

With echoes of William Goldman's modern classic The Princess Bride, Jean Ferris's hilarious parody of "Once upon a time . . ." overflows with oddball characters and sage observations—and ends with a slapstick happily-ever-after that's full of surprises.

When Ivan, a gorilla who has lived for years in a down-and-out circus-themed mall, meets Ruby, a baby elephant that has been added to the mall, he decides that he must find her a better life.

Hiding her secret identity as a monster-fighting superhero, Princess Magnolia interrupts her fancy tea with the unsuspecting Duchess Wigtower to stop a big blue monster from endangering her kingdom's goats.

Chase does not remember falling off the roof, in fact he does not remember anything about himself, and when he gets back to middle school he begins to learn who he was through the reactions of the other kids--trouble is, he really is not sure he likes theChase that is being revealed, but can he take the opportunity amnesia has provided and restart his life?

A forgotten door on an abandoned railway platform is the entrance to a magical kingdom--an island where humans live happily with mermaid, ogres, and other wonderful creatures. Odge Gribble, a young hag, accompanies an old wizard, a gentle fey, and a giant ogre on their mission through a magical tunnel from their Island to London to rescue their King and Queen's son, who had been stolen as an infant.

Will anyone take on Jake Semple? Jake Semple is notorious. Rumor has it he burned down his old school and got kicked out of every school in his home state. Only one place will take him now, and that's a home school run by the Applewhites, a chaotic and hilarious family of artists. The only one who doesn't fit the Applewhite mold is E.D. -- a smart, sensible girl who immediately clashes with the unruly Jake. Jake thinks surviving this one will be a breeze . . . but is he really as tough or as bad as he seems?

After unscrupulous collector S. Wendell Palamino cons him out of a valuable baseball card, sixth-grader Griffin Bing puts together a band of misfits to break into Palomino's heavily guarded store and steal the card back, planning to use the money to finance his father's failing invention, the SmartPick fruit picker.

Two is a crowd when Peter and his little brother, Fudge, are in the same room. Grown-ups think Fudge is absolutely adorable, but Peter and his pet turtle, Dribble, know the truth. From throwing temper tantrums to smearing mashed potatoes on the wall, Fudge causes mischief wherever he goes!

A hard-bitten former search-and-rescue dog helps solve a complicated missing chicken case.

The Tuck family is confronted with an agonizing situation when they discover that a ten-year-old girl and a malicious stranger now share their secret about a spring whose water prevents one from ever growing any older.

Small but fast twelve-year-old Will Tyler, an avid football player in the down-and-out town of Forbes, Pennsylvania, takes matters into his own hands to try and finance the city's football team, giving the whole community hope in the process.

Follows the strange adventures of Mrs. Jewis' class at the structurally and educationally unsound Wayside School, including Todd's acquisition of a magic dog that saves him from trouble, and Ron's daring stab at the cafeteria's mushroom surprise.

There are unexpected consequences when thirteen-year-old Gracie sends texts pretending to be her bashful best friend, Sienna, and their friend Emmett starts texting back pretending to be shy A.J.

The mysterious death of an eccentric millionaire brings together an unlikely assortment of heirs who must uncover the circumstances of his death before they can claim their inheritance.

Ten-year-old Auggie Pullman, who was born with extreme facial abnormalities and was not expected to survive, goes from being home-schooled to entering fifth grade at a private middle school in Manhattan, which entails enduring the taunting and fear of his classmates as he struggles to be seen as just another student.

Having lost his mother and his hearing in a short time, twelve-year-old Ben leaves his Minnesota home in 1977 to seek the father he never knew in New York City, and meets there Rose, who is also longing for something missing from her life. Ben's story is told in words; Rose's in pictures.

Humphrey, a pet hamster at Longfellow School, learns that he has an important role to play in helping his classmates and teacher.

When the eighth grade civics class of Miami's Culver Middle School goes on a trip to Washington, D.C., Wyatt Palmer finds himself in deep trouble before the plane even lands because his best friend, Matt, has decided the men sitting behind them are terrorists and it is up to the boys to stop them.

Meg Murry, her brother Charles Wallace, and their friend Calvin O'Keefe become involved with unearthly strangers and a search for Meg's father, who has disappeared while engaged in secret work for the government.

Book Club Kits for teens

Book club kits for teens come with ten copies of the same book and discussion questions. 

In eighteenth-century England, young Christopher "Kit" Bristol unwittingly takes on the task of his dead master, notorious highwayman Whistling Jack, who pledged a fairy he would rescue feisty Princess Morgana from an arranged marriage with King George III.

Matt, a young cabin boy aboard an airship, and Kate, a wealthy young girl traveling with her chaperone, team up to search for the existence of mysterious winged creatures reportedly living hundreds of feet above the Earth's surface.

When sixteen-year-old Rashad is mistakenly accused of stealing, classmate Quinn witnesses his brutal beating at the hands of a police officer who happens to be the older brother of his best friend. Told through Rashad and Quinn's alternating viewpoints.

Alternates three interrelated stories about the problems of young Chinese Americans trying to participate in the popular culture. Presented in comic book format.

In 1941, fifteen-year-old Lina, her mother, and brother are pulled from their Lithuanian home by Soviet guards and sent to Siberia, where her father is sentenced to death in a prison camp while she fights for her life, vowing to honor her family and the thousands like hers by burying her story in a jar on Lithuanian soil. Based on the author's family, includes a historical note.

Kept as forced labor on a chocolate plantation in the Ivory Coast, Amadou and his younger brother Seydou had given up hope, until a young girl arrives at the camp who rekindles the urge to escape.

After being sold to a cruel couple in New York City, a slave named Isabel spies for the rebels during the Revolutionary War.

As plague ravages the overcrowded Earth, observed by a ruthless lunar people, Cinder, a gifted mechanic and cyborg, becomes involved with handsome Prince Kai and must uncover secrets about her past in order to protect the world in this futuristic take on the Cinderella story.

Fourteen-year-old twin basketball stars Josh and Jordan wrestle with highs and lows on and off the court as their father ignores his declining health.

Sixteen-year-old Ruby breaks out of a government-run 'rehabilitation camp' for teens who acquired dangerous powers after surviving a virus that wiped out most American children.

Sophomore Frankie starts dating senior Matthew Livingston, but when he refuses to talk about the all-male secret society that he and his friends belong to, Frankie infiltrates the society in order to enliven their mediocre pranks.

To his great surprise, uncool eleventh-grader Max Cobb is invited to join the Chaos Club, an exclusive group of students responsible for some of the biggest pranks at his high school.

A group of fun loving rebellious German teens calling themselves the Edelweiss Pirates witnesses something so deplorably sickening they decide to take action when a six-year old Jewish girl is left orphaned. Torn between patriotism for the country they love and their own rights and freedoms they have to try and do the unthinkable, but with the Gestapo and Hitler Youth hot on their trail, is it too late?

Laia is a Scholar living under the iron-fisted rule of the Martial Empire. When her brother is arrested for treason, Laia goes undercover as a slave at the empire's greatest military academy in exchange for assistance from rebel Scholars who claim that they will help to save her brother from execution.

Every morning A wakes in a different person's body, in a different person's life, learning over the years to never get too attached, until he wakes up in the body of Justin and falls in love with Justin's girlfriend, Rhiannon.

Following her conscience leads high school freshman Mena to clash with her parents and former friends from their conservative Christian church, but might result in better things when she stands up for a teacher who refuses to include "Intelligent Design" in lessons on evolution.

Sixteen-year-old Valerie, whose boyfriend Nick committed a school shooting at the end of their junior year, struggles to cope with integrating herself back into high school life, unsure herself whether she was a hero or a villain.

After witnessing her friend's death at the hands of a police officer, Starr Carter's life is complicated when the police and a local drug lord try to intimidate her in an effort to learn what happened the night Kahlil died.

A group of teenagers uses their combined talents to re-steal several priceless paintings and save fifteen-year-old Kat Bishop's father, himself an international art thief, from a vengeful collector.

In a dark future, when North America has split into two warring nations, fifteen-year-olds Day, a famous criminal, and prodigy June, the brilliant soldier hired to capture him, discover that they have a common enemy.

Through journal entries sixteen-year-old Miranda describes her family's struggle to survive after a meteor hits the moon, causing worldwide tsunamis, earthquakes, and volcanic eruptions.

Every year at Mount Washington High School somebody posts a list of the prettiest and ugliest girls from each grade--this is the story of eight girls, freshman to senior, and how they are affected by the list.

Sixteen-year-old Thomas wakes up with no memory in the middle of a maze and realizes he must work with the community in which he finds himself if he is to escape.

After a family tragedy, Jacob feels compelled to explore an abandoned orphanage on an island off the coast of Wales, discovering disturbing facts about the children who were kept there.

Fourteen kids of varying ages find themselves trapped in a chain superstore, while outside, a series of escalating disasters occur including a monster hailstorm and ending with a chemical weapons spill.

Edward is the King of England. He's also dying, which is inconvenient, as he's only sixteen and he'd rather be planning his first kiss than who will inherit his crown. Jane, Edward's cousin, is far more interested in books than romance. Unfortunately, Edward has arranged to marry her off to Gifford secure the line of succession. And Gifford is, well, a horse. That is, he is an Eðian (eth-y-un, for the uninitiated) who becomes a chestnut steed every morning, but wakes as a man at dusk, with a mouthful of hay. Very undignified. The plot thickens as the three are drawn into a dangerous conspiracy, and have to engage in some conspiring of their own. But can they pull off their plan before it's off with their heads?

If you love holiday stories, holiday movies, made-for-TV-holiday specials, holiday episodes of your favorite sitcoms and, especially, if you love holiday anthologies, you're going to fall in love with My True Love Gave to Me: Twelve Holiday Stories by twelve bestselling young adult writers, edited by the international bestselling Stephanie Perkins.

Sixteen-year-old Bri wants to be one of the greatest rappers of all time. Or at least win her first battle. As the daughter of an underground hip-hop legend who died right before he hit big, Bri's got massive shoes to fill. But it's hard to get your come up when you're labeled a hoodlum at school and your fridge at home is empty after your mom loses her job. So Bri pours her anger and frustration into her first song, which goes viral ... for all the wrong reasons. Bri soon finds herself at the center of a controversy, portrayed by the media as more menace than MC. But with an eviction notice staring her family down, Bri doesn't just want to make it--she has to. Even if it means becoming the very thing the public made her out to be.

In a post-apocalyptic eastern seaboard ravaged by disease and war with a manmade race of people called Partials, the chance at a future rests in the hands of Kira Walker, a sixteen-year-old medic in training

A fourteen-year-old boy attempts to be the youngest person to reach the top of Mount Everest.

 It is 1943, and thirteen-year-old Michael O'Shaunessey, son of the Irish ambassador to Nazi Germany in Berlin, is also a spy for the British Secret Service, so he has joined the Hitler Youth, and pretending that he agrees with their violence and book-burning is hard enough--but when he is asked to find out more about "Projekt 1065" both his and his parents' lives get a lot more dangerous.

In a futuristic world, teenaged Nailer scavenges copper wiring from grounded oil tankers for a living, but when he finds a beached clipper ship with a girl in the wreckage, he has to decide if he should strip the ship for its wealth or rescue the girl.

Six dangerous outcasts. One impossible heist. Kaz's crew is the only thing that might stand between the world and destruction--if they don't kill each other first.

At age eight, David watched as his father was killed by an Epic, a human with superhuman powers, and now, ten years later, he joins the Reckoners--the only people who are trying to kill the Epics and end their tyranny.

Natasha: I'm a girl who believes in science and facts. Not fate. Not destiny. Or dreams that will never come true. I'm definitely not the kind of girl who meets a cute boy on a crowded New York City street and falls in love with him. Not when my family is twelve hours away from being deported to Jamaica. Falling in love with him won't be my story. Daniel: I've always been the good son, the good student, living up to my parents' high expectations. Never the poet. Or the dreamer. But when I see her, I forget about all that. Something about Natasha makes me think that fate has something much more extraordinary in store--for both of us. The Universe: Every moment in our lives has brought us to this single moment. A million futures lie before us. Which one will come true?

After she has served a year of hard labor in the salt mines of Endovier for her crimes, Crown Prince Dorian offers eighteen-year-old assassin Celaena Sardothien her freedom on the condition that she act as his champion in a competition to find a new royal assassin.

In a future world where those between the ages of thirteen and eighteen can have their lives "unwound" and their body parts harvested for use by others, three teens go to extreme lengths to uphold their beliefs--and, perhaps, save their own lives.


 

List of die cuts for the Accu-Cut machine in the Cindy Casetta Barden Teachers' Resource Center

The Accu-Cut die cut machine is available for use by all patrons. However, the machine can only be used with the die cuts available at the library. Patrons must bring in their own paper. If you are looking for a die cut that we do not have, please email childrens@fdlpl.org to make a request.

Letters
Lowercase- 25 (d & p are together)
Uppercase- 26 (all letters present)

Numbers
9 total numbers (6 & 9 are together)

Symbols
&, ?, $

Animals
Bear #1
Bird #7
Butterfly #1
Cat #2
Cow  (3-D)
Deer #1
Dragon #1
Fish #3
Horse  (3-D)
Insert-mini (bugs)
Owl
Pig (3-D)
Puppet/ Rabbit
Rabbit #1
Rabbit/Bunny #5
Sheep  (3-D)
Turkey #2
Wolf

Objects
Apple #2
Badge
Balloon #1
Bone
Bookmark- crayon
Bookmark- music note
CactusGlobe
Hat - Cowboy
Hat- Hard Hat
Hat- Striped
Heart #2
Heart #3 scallop
Lightbulb #1
Lightning Bolt-small
Mermaid Tail
Money
Star #2
Tent #1

Automotives
Airplane
Boxcar with Door
Bulldozer #1
Caboose
Cement Mixer
Dump Truck #1
Hot Air Balloon
Locomotive #4
Power Shovel
Rocket

Seasonal
BB Pumpkin with Face
Christmas Light
Christmas Stocking #2
Christmas Tree #1
Leaf/ Maple
Mitten #2
Shamrock #1
Snowflake #10
Snowflake Ornament
Snowman, country

Misc/Finger Puppets
Bookmark Mouse
Boy Reading Bookmark
Clown #1
Finger Holes
Fingerband Puppet Bird
Finger Puppet- Dog
Finger Puppet- T Bea
Finger Puppet- Frog
Jill's Paper Doll #2

Shapes
Circle
Circles 3" & 2"
Circles 4" & 1"
Flowers #11
Oval
Rectangle
Square
Star #1
Superhero Emblem #2 Large
Triangle

Large Die Cuts
Action Figure- Cow
Bee (2 parts) Large
Bee
Book- Open #1
Book Sun Jmb (1 of 2)
Book Sun Jmb (2 of 2)
Bookmark- Superhero Long Cut
Border- Row House
Border Stars #1
Christmas Tree (3D) 1 of 2
Christmas Tree (3D) 2 of 2
Easel #1
Fraction Circle Whole
Fraction Circle- ⅓
Fraction Circle- ⅛
Fraction Circle- ¼
Fraction Circle- ½
Fraction Circle- 1/6
Game Spinner
Mask #3
Pennant Flag (2 parts; 2 sizes)
Picture Frame- Oval
Puppet/Duck
Puzzle #3
Railroad Track
Star #3
State of Wisconsin
Table Tent #2 - Long Cut
Unicorn #2  (1 of 2)
Unicorn #2  (2 of 2)  
Visor

Homeschooling

Visit these sites for information on homeschooling and local advocacy groups.

Fond du Lac Area Christian Homeschoolers Association

Contact Dawn Poss, facha-homeschool@sbcglobal.net, for more information. 

Fond du Lac Homeschool Association

Contact Jean Titel, fdlhomeschool@gmail.com

Wisconsin Parents Association

Wisconsin Parents Association